Thursday 27 February 2014

Team Duels for Cardhousians!

Just a reminder that Team-Duels are tomorrow, and so I am going to keep it brief. I couldn't be stuffed making  totally forgot to make the Blue-Eyes White Dragon deck, so need to do that this evening, but because I am a pretty cool guy, I will quickly give you some tips on Team Duels.

1. Bring 2 different Decks with Different Strategies.

Unless you have an effective way to bribe Kev into giving you an awesome partner, There is nothing worse then playing a deck that relies on banishing stuff from your grave (Dragon Rulers, Darkworlds, Light/Dark Decks, etc ) then being paired up with anything that locks-down or bypasses the Graveyard, ( Gravekeepers, Macros, etc). Consider me funny, but the whole graveyard-lockdown is just being a (choice profanity that Kev won't let me type here). I'd go as far as saying that Gravekeepers are the worst deck to be paired with, unless you play Gravekeepers yourself. Back to my point, keep a 2nd deck just in case you get a partner who is incompatible with your primary deck build. It will save you a lot of hassle.

2. Bewere the Format ban-list.

Remember, this Team Format is unique to the Card-House, and follows the TCG banlist with the addition of any card that triggers in each player's standby phase, such as Final Countdown. (By the same ruling, Pumprincess should also be out, but I'm still waiting to hear.)

3. Have Fun!

This one is most important. I in particular keep on forgetting it, but Teams are a fun event, and can show you that a badass duelist in one-on-one, is foiled by their partner. Besides, Kev gets really annoyed if blood is spilled on the floors inside. If you have to kick your team-mates rear back into line, do so outside.*

That's All Folks!

Chad was Here.

*If you injure them in the street, apparently the Card House's insurance doesn't take a hit from it, which means cheaper prices for everyone! Hooray!


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